OndrejNepozitek / Edgar-Unity

Unity Procedural Level Generator
https://ondrejnepozitek.github.io/Edgar-Unity/docs/introduction
MIT License
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Question about doors #111

Closed pvalium closed 2 years ago

pvalium commented 2 years ago

I want to know if is posible that doors have height > 1. Ie, if I use a tileset like this: image I have vertical and bottom walls of 1 tile, but top wall is 2 tiles. If I put a door, when dungeon generates only top tile is removed: image

Is this possible?

Regards

OndrejNepozitek commented 2 years ago

Sure, it's possible. Please take a look here: https://ondrejnepozitek.github.io/Edgar-Unity/docs/other/faq/#how-to-deal-with-wider-walls

On Sat, 16 Apr 2022, 13:28 pvalium, @.***> wrote:

I want to know if is posible that doors have height > 1. Ie, if I use a tileset like this: [image: image] https://user-images.githubusercontent.com/20306610/163673145-a06b6754-1b69-4437-ab22-f1b6adcd8de6.png I have vertical and bottom walls of 1 tile, but top wall is 2 tiles. If I put a door, when dungeon generates only top tile is removed: [image: image] https://user-images.githubusercontent.com/20306610/163673223-d8900a49-1d3e-44e2-a4ae-13d810c3ea46.png

Is this possible?

Regards

— Reply to this email directly, view it on GitHub https://github.com/OndrejNepozitek/Edgar-Unity/issues/111, or unsubscribe https://github.com/notifications/unsubscribe-auth/AARJCDYECUUMT2ALSSQPZMTVFKP4LANCNFSM5TSIDGHA . You are receiving this because you are subscribed to this thread.Message ID: @.***>

pvalium commented 2 years ago

works like a charm.

Thank you!

El sáb, 16 abr 2022 a las 13:56, Ondřej Nepožitek @.***>) escribió:

Sure, it's possible. Please take a look here:

https://ondrejnepozitek.github.io/Edgar-Unity/docs/other/faq/#how-to-deal-with-wider-walls

On Sat, 16 Apr 2022, 13:28 pvalium, @.***> wrote:

I want to know if is posible that doors have height > 1. Ie, if I use a tileset like this: [image: image] < https://user-images.githubusercontent.com/20306610/163673145-a06b6754-1b69-4437-ab22-f1b6adcd8de6.png

I have vertical and bottom walls of 1 tile, but top wall is 2 tiles. If I put a door, when dungeon generates only top tile is removed: [image: image] < https://user-images.githubusercontent.com/20306610/163673223-d8900a49-1d3e-44e2-a4ae-13d810c3ea46.png

Is this possible?

Regards

— Reply to this email directly, view it on GitHub https://github.com/OndrejNepozitek/Edgar-Unity/issues/111, or unsubscribe < https://github.com/notifications/unsubscribe-auth/AARJCDYECUUMT2ALSSQPZMTVFKP4LANCNFSM5TSIDGHA

. You are receiving this because you are subscribed to this thread.Message ID: @.***>

— Reply to this email directly, view it on GitHub https://github.com/OndrejNepozitek/Edgar-Unity/issues/111#issuecomment-1100647996, or unsubscribe https://github.com/notifications/unsubscribe-auth/AE25VMQJVLFEEREHLYFX7YDVFKTFVANCNFSM5TSIDGHA . You are receiving this because you authored the thread.Message ID: @.***>