Closed pvalium closed 2 years ago
Sure, it's possible. Please take a look here: https://ondrejnepozitek.github.io/Edgar-Unity/docs/other/faq/#how-to-deal-with-wider-walls
On Sat, 16 Apr 2022, 13:28 pvalium, @.***> wrote:
I want to know if is posible that doors have height > 1. Ie, if I use a tileset like this: [image: image] https://user-images.githubusercontent.com/20306610/163673145-a06b6754-1b69-4437-ab22-f1b6adcd8de6.png I have vertical and bottom walls of 1 tile, but top wall is 2 tiles. If I put a door, when dungeon generates only top tile is removed: [image: image] https://user-images.githubusercontent.com/20306610/163673223-d8900a49-1d3e-44e2-a4ae-13d810c3ea46.png
Is this possible?
Regards
— Reply to this email directly, view it on GitHub https://github.com/OndrejNepozitek/Edgar-Unity/issues/111, or unsubscribe https://github.com/notifications/unsubscribe-auth/AARJCDYECUUMT2ALSSQPZMTVFKP4LANCNFSM5TSIDGHA . You are receiving this because you are subscribed to this thread.Message ID: @.***>
works like a charm.
Thank you!
El sáb, 16 abr 2022 a las 13:56, Ondřej Nepožitek @.***>) escribió:
Sure, it's possible. Please take a look here:
https://ondrejnepozitek.github.io/Edgar-Unity/docs/other/faq/#how-to-deal-with-wider-walls
On Sat, 16 Apr 2022, 13:28 pvalium, @.***> wrote:
I want to know if is posible that doors have height > 1. Ie, if I use a tileset like this: [image: image] < https://user-images.githubusercontent.com/20306610/163673145-a06b6754-1b69-4437-ab22-f1b6adcd8de6.png
I have vertical and bottom walls of 1 tile, but top wall is 2 tiles. If I put a door, when dungeon generates only top tile is removed: [image: image] < https://user-images.githubusercontent.com/20306610/163673223-d8900a49-1d3e-44e2-a4ae-13d810c3ea46.png
Is this possible?
Regards
— Reply to this email directly, view it on GitHub https://github.com/OndrejNepozitek/Edgar-Unity/issues/111, or unsubscribe < https://github.com/notifications/unsubscribe-auth/AARJCDYECUUMT2ALSSQPZMTVFKP4LANCNFSM5TSIDGHA
. You are receiving this because you are subscribed to this thread.Message ID: @.***>
— Reply to this email directly, view it on GitHub https://github.com/OndrejNepozitek/Edgar-Unity/issues/111#issuecomment-1100647996, or unsubscribe https://github.com/notifications/unsubscribe-auth/AE25VMQJVLFEEREHLYFX7YDVFKTFVANCNFSM5TSIDGHA . You are receiving this because you authored the thread.Message ID: @.***>
I want to know if is posible that doors have height > 1. Ie, if I use a tileset like this: I have vertical and bottom walls of 1 tile, but top wall is 2 tiles. If I put a door, when dungeon generates only top tile is removed:
Is this possible?
Regards