OndrejNepozitek / Edgar-Unity

Unity Procedural Level Generator
https://ondrejnepozitek.github.io/Edgar-Unity/docs/introduction
MIT License
817 stars 70 forks source link

How to prevent refactors breaking existing scriptable objects? #16

Closed OndrejNepozitek closed 4 years ago

OndrejNepozitek commented 5 years ago

Maybe put all pipeline tasks to the same namespace/directory?