OndrejNepozitek / Edgar-Unity

Unity Procedural Level Generator
https://ondrejnepozitek.github.io/Edgar-Unity/docs/introduction
MIT License
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Extracting room templates from an existing tilemap #4

Closed OndrejNepozitek closed 4 years ago

OndrejNepozitek commented 5 years ago

It would be nice to be able to extract room templates easily from an existing tilemap.

Example usecase:

  1. generate a random tilemap consisting of different rooms
  2. find a nice looking room
  3. (optional) modify the room
  4. extract the room from the tilemap and create a new tilemap only with that room