OndrejNepozitek / Edgar-Unity

Unity Procedural Level Generator
https://ondrejnepozitek.github.io/Edgar-Unity/docs/introduction
MIT License
817 stars 70 forks source link

Fog of War #59

Closed OndrejNepozitek closed 3 years ago

OndrejNepozitek commented 4 years ago

The goal of this feature is to implement a fog of war mechanism that would let users hide and reveal individual rooms in generated levels.

Features:

Notes:

pvalium commented 4 years ago

is there any roadmap of this feature?

OndrejNepozitek commented 4 years ago

Hey! I've been quite busy recently due to my other responsibilities but I hope to have more time in August to focus on adding new features to this project. I can't promise anything but at least I can give this higher priority if I know that someone would use it.

pvalium commented 4 years ago

Thanks guy, u re awesome :)

El lun., 27 jul. 2020 19:42, Ondřej Nepožitek notifications@github.com escribió:

Hey! I've been quite busy recently due to my other responsibilities but I hope to have more time in August to focus on adding new features to this project. I can't promise anything but at least I can give this higher priority if I know that someone would use it.

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OndrejNepozitek commented 3 years ago

Added in v2.0.0-alpha.6