Closed LatvianModder closed 2 years ago
And while at it, fixed unnecessary FakePlayer calls and replaced ObfuscationReflectionHelper with AT. Currently if anything stands on spike (anywhere in world), it will spam audio at world spawn
It.. may have reformatted the class 😳 Edit: Fixed
whoops thats a particularly nasty bug, thanks for fixing it!
And while at it, fixed unnecessary FakePlayer calls and replaced ObfuscationReflectionHelper with AT. Currently if anything stands on spike (anywhere in world), it will spam audio at world spawn