Closed ghost closed 5 years ago
I had the same issue.
Just change WriteConsoleOutputCharacter(hConsole, screen, nScreenWidth nScreenHeight, { 0,0 }, &dwBytesWritten); To WriteConsoleOutputCharacterW(hConsole, screen, nScreenWidth nScreenHeight, { 0,0 }, &dwBytesWritten);
It should work))
Where did I do wrong?