Closed GITHUB243884919 closed 4 years ago
Hello,
I'm sorry the example is not correct. You need to put all actions, (context) scorers, ... in their own files (per class) because they are ScriptableObjects. This is required by Unity.
I'll update the docs.
As you said, I copied it into my Unity project, And I add a new file TestAgent.cs that almost same as your "Getting Started" class TestContext .... but I won't see any thing in UtilityAI Editor. What should I do? Thank you.