Closed GoogleCodeExporter closed 8 years ago
Hemisphere (or custom) parallel light source support in per-pixel lighting shader
Original issue reported on code.google.com by acme....@gmail.com on 16 Aug 2011 at 6:31
acme....@gmail.com
Duplicated due to network problems
Original comment by acme....@gmail.com on 16 Aug 2011 at 6:32
Original issue reported on code.google.com by
acme....@gmail.com
on 16 Aug 2011 at 6:31