Open shefich opened 1 year ago
@shefich Thanks for reporting, what percentage of users / devices and total crashes have you seen for this issue?
The code has been completely refactored in the v5 release so this shouldn't be an issue any more. Could you try updating to the latest SDK and let us know if it fixes the issue for you? See our v5 migration guide to get started.
What happened?
As we can see these threads: https://github.com/OneSignal/OneSignal-Android-SDK/issues/443 and https://github.com/segmentio/analytics-android/issues/490 Passed several years and the issues are still there. Think you need to have some check for creating a thread while the app closes or there is no memory.
Devices in my Crashlytics: Galaxy A03 Core Andoid OSs: 11 and 12
Steps to reproduce?
What did you expect to happen?
I expected no such issues. As they're ruining app health on the Google Play.
Unity version
2021.2.12 (latest)
OneSignal Unity SDK version
3.0.10
Platform
Android
Relevant log output
Code of Conduct