OneSignal is a free push notification service for mobile apps. This plugin makes it easy to integrate your Unity app with OneSignal. https://onesignal.com
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[Bug]: Caused by java.lang.NullPointerException: null cannot be cast to non-null type kotlin.String #684
The application crashes whenever it receives a notification.
Steps to reproduce?
1. Launch the application.
2. Send a notification to the application.
3. Click on the notification.
4. Observe the application crash.
What did you expect to happen?
I expect the app to not crash whenever it receives a notification.
Unity version
2021.3.17f1
OneSignal Unity SDK version
5.0.5
Platform
Android
Relevant log output
Caused by java.lang.NullPointerException: null cannot be cast to non-null type kotlin.String
at com.onesignal.common.modeling.Model.getStringProperty(Model.kt:216)
at com.onesignal.common.modeling.Model.getStringProperty$default(Model.kt:216)
at com.onesignal.common.modeling.Model.getId(Model.kt:62)
at com.onesignal.common.modeling.ModelStore.get(ModelStore.kt:63)
at com.onesignal.common.modeling.SingletonModelStore.getModel(SingletonModelStore.kt:22)
at com.onesignal.inAppMessages.internal.InAppMessagesManager.fetchMessages(InAppMessagesManager.kt:216)
at com.onesignal.inAppMessages.internal.InAppMessagesManager.access$fetchMessages(InAppMessagesManager.kt:50)
at com.onesignal.inAppMessages.internal.InAppMessagesManager$onModelReplaced$1.invokeSuspend(InAppMessagesManager.kt:185)
at com.onesignal.inAppMessages.internal.InAppMessagesManager$onModelReplaced$1.invoke(:8)
at com.onesignal.inAppMessages.internal.InAppMessagesManager$onModelReplaced$1.invoke(:2)
at com.onesignal.common.threading.ThreadUtilsKt$suspendifyOnThread$1$1.invokeSuspend(ThreadUtils.kt:61)
at kotlin.coroutines.jvm.internal.BaseContinuationImpl.resumeWith(ContinuationImpl.kt:33)
at kotlinx.coroutines.DispatchedTask.run(DispatchedTask.kt:106)
at kotlinx.coroutines.EventLoopImplBase.processNextEvent(EventLoop.common.kt:284)
at kotlinx.coroutines.BlockingCoroutine.joinBlocking(Builders.kt:85)
at kotlinx.coroutines.BuildersKt__BuildersKt.runBlocking(Builders.kt:59)
at kotlinx.coroutines.BuildersKt.runBlocking(:1)
at kotlinx.coroutines.BuildersKt__BuildersKt.runBlocking$default(Builders.kt:38)
at kotlinx.coroutines.BuildersKt.runBlocking$default(:1)
at com.onesignal.common.threading.ThreadUtilsKt$suspendifyOnThread$1.invoke(ThreadUtils.kt:60)
at com.onesignal.common.threading.ThreadUtilsKt$suspendifyOnThread$1.invoke(ThreadUtils.kt:59)
at kotlin.concurrent.ThreadsKt$thread$thread$1.run(Thread.kt:30)
Code of Conduct
[X] I agree to follow this project's Code of Conduct
What happened?
The application crashes whenever it receives a notification.
Steps to reproduce?
What did you expect to happen?
I expect the app to not crash whenever it receives a notification.
Unity version
2021.3.17f1
OneSignal Unity SDK version
5.0.5
Platform
Android
Relevant log output
Code of Conduct