Closed mitchellkrogza closed 7 years ago
@mitchellkrogza Our example project in this repo links to OneSignal.framework
directly so you shouldn't use cocoapods on it. You just need to update the Bundle identifier and Team to your own under the General tab in Xcode.
If you are testing with a new project or your own existing Xcode project you should be able to follow our normal setup guide you linked to. https://documentation.onesignal.com/docs/ios-sdk-setup
Thanks for the explanation ;)
@mitchellkrogza Feel free to reopen this thread if the above didn't resolve your issue.
Thanks @jkasten2 this did explain it for me and cleared my confusion about Cocoapods. Thanks for your help.
I followed your guide to setting up CocoaPods but continually ran into errors when running pod install "[!] The dependency
OneSignal
is not used in any concrete target." and "[!] Unable to find a target namedOneSignal
, did find ."Instructions for creating a project seem non-existent so I tried your example app in this repo which gets me now able to use your cocoapods install directions which creates the .xcworkspace file
Now I am a bit closer but I am having major problems renaming the app and changing settings, just cannot figure this one out ??
I get these errors:
I did search in the project for 99SW8E36CT and changed it to my Team Name but it does not seem to stick ..... also the other 2 errors have me stuck.
Now I got past the above errors but when I click play I get the following long list of errors ??? This truly seems like rocket science getting iOS push notifications to work.
One step closer now. got past the 16 build errors by changing the Linking locations to $(inherited)
but now have one last error
and if I run pod install now I get this ??? What a pelava