Closed z9484 closed 2 years ago
It could almost be a 'feature'! What happens is that it switches to the loaded game within the KSaveGame::saveload()
loop, and before the loop exits it checks for the cancel key. If pressed, cancel 'wins' and it goes back to the title screen (just as if you'd pressed cancel in the game select list)
If you press the turbo/cancel button too soon after loading a game it goes back to the title screen.