Open HalberdGuard opened 9 months ago
Looks like "trusting" creatures only have an entity field to indicate whether they trust all players - I had thought it was per-player before. I think it wouldn't be unreasonable to just have animals that have been around a Faun automatically switch to trusting.
Could reference Naga Song to see how hostility is managed via commands for some of this
Tested: If you're on the same /team as an ocelot, it does not flee from you
Make of that what you will
Creatures should trust Fauns by default! Even if it isn't wise! Also not damaging smallest slimes would be nice!
Polar Bears should not get aggressive towards Fauns, even if cubs are present, unless hit. Bees should not get angry at hungry Fauns eating their honey or honeycomb. Foxes, Cats, Ocelots, Rabbits should not react with fear at a Faun's presence.