Open fenhl opened 1 month ago
Tested using this plando, which generates successfully on this PR but not on Dev:
{
"settings": {
"open_forest": "open",
"open_door_of_time": true,
"shuffle_individual_ocarina_notes": true,
"free_scarecrow": true,
"shuffle_tcgkeys": "keysanity",
"tokensanity": "all"
},
"locations": {
"Bongo Bongo": "Shadow Medallion",
"Dodongos Cavern GS Scarecrow": "Small Key (Treasure Chest Game)",
"Market Treasure Chest Game Room 1 Bottom": "Small Key (Treasure Chest Game)",
"Market Treasure Chest Game Room 2 Bottom": "Small Key (Treasure Chest Game)",
"Market Treasure Chest Game Room 3 Bottom": "Small Key (Treasure Chest Game)",
"Market Treasure Chest Game Room 4 Bottom": "Small Key (Treasure Chest Game)",
"Market Treasure Chest Game Room 5 Bottom": "Small Key (Treasure Chest Game)",
"Market Treasure Chest Game Room 1 Top": "Ocarina A Button",
"Market Treasure Chest Game Room 2 Top": "Ocarina C down Button",
"Market Treasure Chest Game Room 3 Top": "Ocarina C left Button",
"Market Treasure Chest Game Room 4 Top": "Ocarina C right Button",
"Market Treasure Chest Game Room 5 Top": "Ocarina C up Button",
"Market Treasure Chest Game Reward": "Progressive Hookshot"
}
}
As pointed out by @r0bd0g in #dev-glitchless-logic today, you don't actually need any ocarina buttons to summon Pierre in free scarecrow. So this PR adjusts the logic accordingly.