Open GSKirox opened 3 weeks ago
This should also be displayed on the dungeon info menu (D-left). And I'm not sure it makes sense to gray out the key counts, that kinda implies you're not going to need the keys, which isn't necessarily going to be true in mixed pools bosses or blue warp ER.
Currently the only in-game way to tell if a dungeon is pre-completed is by comparing the dungeon rewards with the map/compass informations. This PR adds the ability to tell pre-completed dungeons apart directly in the rando-custom dungeon info menu (A in pause screen). They will be grayed and crossed out :![image](https://github.com/OoTRandomizer/OoT-Randomizer/assets/65768236/7df995d6-4878-43ad-b194-7aa00caa718d)
This should be fully compatible with side dungeons and Ganon Castle, if they get implemented later as pre-completed valid choices.