Oolite 1.x supports legacy script actions for characters, which are run when the character is rescued. A JavaScript replacement is needed.
The obvious way is to allow a script to be attached to characters in the same way as for ships. There are probably events other than rescues that could be of interest.
Oolite 1.x supports legacy script actions for characters, which are run when the character is rescued. A JavaScript replacement is needed.
The obvious way is to allow a script to be attached to characters in the same way as for ships. There are probably events other than rescues that could be of interest.