Oolite crashes when I try to put a definition (1920x1080) higher than the actual desktop's one (1360x768).
(It works well if I put my desktop definition to 1920x1080 before launching the game)
$ /home/~/GNUstep/Applications/Oolite/oolite
AL lib: (WW) alc_initconfig: Failed to initialize backend "pulse"
AL lib: (EE) ALSANoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALSANoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALSANoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALSANoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALSANoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALSANoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALSANoMMapProc: available update failed: Broken pipe
AL lib: (EE) ALSANoMMapProc: available update failed: Broken pipe
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 154 (XFree86-VidModeExtension)
Minor opcode of failed request: 10 (XF86VidModeSwitchToMode)
Value in failed request: 0x6c9
Serial number of failed request: 6490
Current serial number in output stream: 6492
AL lib: (EE) alc_cleanup: 1 device not closed
X Error of failed request: GLXBadContext
Major opcode of failed request: 153 (GLX)
Minor opcode of failed request: 4 (X_GLXDestroyContext)
Serial number of failed request: 151183
Current serial number in output stream: 151183
latest.log:
Opening log for Oolite version 1.90 (x86-64) under Linux 4.19.0-17-amd64.
Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz 2 processors detected.
Build options: OpenAL, new planets.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.
Oolite crashes when I try to put a definition (1920x1080) higher than the actual desktop's one (1360x768). (It works well if I put my desktop definition to 1920x1080 before launching the game)
latest.log: