With this PR we make sure that we don't miss an update by always letting it poke our "process_new_speed" function.
This fixes a bug where the speed doesn't get updated when re-entering the main screen and speed isn't changing anymore.
How has this been tested?
Ran the seeder-example and made sure that this bug disappeared
With this PR we make sure that we don't miss an update by always letting it poke our "process_new_speed" function. This fixes a bug where the speed doesn't get updated when re-entering the main screen and speed isn't changing anymore.
How has this been tested?
Ran the seeder-example and made sure that this bug disappeared