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Open-Industry-Project
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Open-Industry-Project
Free and open-source warehouse/manufacturing simulation.
GNU General Public License v3.0
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Fix regression: auto-generated leg stands spawning with the wrong width
#104
cooperra
closed
1 hour ago
1
Avoid continuous processing in ConveyorAssembly
#103
cooperra
closed
4 hours ago
1
Add camera object
#102
mrKappa27
opened
2 weeks ago
0
Fix BoxSpawner regression (Jolt scale errors)
#101
cooperra
closed
3 weeks ago
1
Cleanup whitespace for all C# files
#100
cooperra
closed
3 weeks ago
1
Prevent `Box` and `Pallet` from warping to origin when a scene is reloaded while the simulation is running
#99
ryevdokimov
closed
2 weeks ago
0
Split `RollerConveyor` model and refactoring
#98
cooperra
closed
3 weeks ago
5
Remove the use of Editable Children within ConveyorAssembly
#97
cooperra
opened
4 weeks ago
0
Implement a "walk mode" to allow users to explore a scene like a person
#96
ryevdokimov
opened
4 weeks ago
2
`BoxSpawner` causes stuttering after spawning a lot of boxes over time
#95
ryevdokimov
opened
1 month ago
1
Have simulation state be per scene
#94
ryevdokimov
opened
1 month ago
1
Fix SideGuardEnds scaling on load
#93
cooperra
closed
1 month ago
1
Add whitespace settings to .editorconfig
#92
cooperra
closed
1 month ago
1
Constrain RollerConveyor scale
#91
cooperra
closed
1 month ago
1
Implement a performant and coherent default lighting solution
#90
ryevdokimov
opened
1 month ago
1
Implement "focus selection and follow mode"
#89
ryevdokimov
closed
2 weeks ago
1
Collision detection ray positioning doesn't work well with `ChainTransfer`
#88
ryevdokimov
opened
1 month ago
0
Chain transfer change height after sometime in simulation
#87
tiagocunico
opened
1 month ago
1
Optimize the creation and freeing of `Roller`s in `RollerConveyor`
#86
ryevdokimov
closed
1 month ago
1
Update RollerCorner to use RigidBody for physics and UV shader rotation for animation
#85
cooperra
closed
1 month ago
1
Visually indicate that a `BoxSpawner` has been disabled.
#84
ryevdokimov
opened
1 month ago
0
Boxes sometimes warp to the origin and lose memory of their original position
#83
cooperra
closed
2 weeks ago
1
Prevent unnecessary resource duplication adding noise to diffs
#82
cooperra
opened
1 month ago
0
Change the width on the individual chain in the chain transfer
#81
ryevdokimov
opened
1 month ago
4
Fix Jolt scale errors
#77
cooperra
opened
1 month ago
2
Unify speeds across conveyors
#75
cooperra
closed
1 month ago
6
Convert RollerCorners to StaticBody
#74
cooperra
closed
1 month ago
1
Use custom gizmos for assembly length, width, and height instead of Scale gizmos
#73
cooperra
opened
1 month ago
0
Add custom gizmo functionality
#72
cooperra
opened
1 month ago
0
Allow users to configure conveyor speed and distances with feet instead of meters
#71
cooperra
opened
1 month ago
0
Optimize ConveyorAssembly to only update when changed
#70
cooperra
closed
4 hours ago
0
Process assemblies only if it's transform or angle has changed
#69
ryevdokimov
closed
4 hours ago
3
Optimize `Roller` performance by Using Shader UV Rotation Instead of Mesh Rotation
#68
ryevdokimov
closed
1 month ago
1
Prevent or handle `RollerConveyor` with negative scale.
#67
ryevdokimov
closed
1 month ago
0
ConveyorAssembly performance improvements
#66
cooperra
closed
1 month ago
7
`Roller`s and `Sideguard`s do not properly transform with `RollerConveyorAssembly`
#65
ryevdokimov
closed
3 weeks ago
0
Parts snapping functionality
#64
ryevdokimov
opened
1 month ago
0
Add measuring functionality
#63
ryevdokimov
opened
1 month ago
0
Prevent building .NET solution while an OPC session is open.
#62
ryevdokimov
opened
1 month ago
0
Prevent or warn of malformed OPC UA NodeIds
#61
ryevdokimov
closed
1 month ago
1
`Building` obstructs orthogonal views
#60
ryevdokimov
closed
3 weeks ago
1
Optimize performance for large scale simulations
#59
ryevdokimov
opened
1 month ago
0
Thumbnail of assemblies show overextended `SideGuard`s
#58
ryevdokimov
closed
1 month ago
0
Automatically remove legs in assemblies when intersected with a conveyor
#57
ryevdokimov
opened
1 month ago
0
Warn people they do not have .NET SDK installed better
#56
ryevdokimov
opened
1 month ago
0
Boxes spawned by `BoxSpawner` without random scale property set should inherit the scale of the spawner
#55
ryevdokimov
closed
1 month ago
1
Collision detection ray positioning doesn't work well with rollers
#54
ryevdokimov
opened
1 month ago
0
Speeds are not consistent across parts
#53
ryevdokimov
closed
1 month ago
0
Sometimes stuff being conveyed by rollers bounce/vibrate
#52
ryevdokimov
opened
1 month ago
0
Add a pallet spawner
#50
ryevdokimov
closed
1 month ago
1
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