Closed j-wielg closed 6 months ago
Implement the survivalist attribute, which removes the movement penalty caused by moving through a forest tile. This can be achieved by overriding the calc_move_cost method.
calc_move_cost
See here for more info on attributes.
Requirements:
Attributes/Troops/Logic/attribute_8.gd
I submitted a pull request trying this, let me know how it looks!
Implement the survivalist attribute, which removes the movement penalty caused by moving through a forest tile. This can be achieved by overriding the
calc_move_cost
method.See here for more info on attributes.
Requirements:
Attributes/Troops/Logic/attribute_8.gd