Open redstarcoder opened 5 years ago
If you create many images, despite using Pic.Free, Turing will ultimately consume all the memory it's allowed to and crash. Code:
View.Set ("graphics:1024;600,offscreenonly") var spinbox, newbox, angle : int angle := 0 Draw.FillBox (50, 50, 150, 150, brightcyan) spinbox := Pic.New (0, 0, 200, 200) newbox := Pic.Rotate (spinbox, angle, 100, 100) loop cls angle := angle + 4 if angle >= 360 then angle := 0 end if Pic.Free (newbox) newbox := Pic.Rotate (spinbox, angle, 100, 100) Pic.Draw (newbox, 600, 300, picCopy) View.Update () delay (10) end loop
If you create many images, despite using Pic.Free, Turing will ultimately consume all the memory it's allowed to and crash. Code: