For the moment we'd still like to be able to build in VS2010 (which uses C++ 2003 and only partial C++ 2011) and there are some changes that break this. Need to remove uint32_t and snprintf (need to add underscore prefix) to maintain compatibility. UInt32 was designed for compatibility purposes so we should use it.
For the moment we'd still like to be able to build in VS2010 (which uses C++ 2003 and only partial C++ 2011) and there are some changes that break this. Need to remove uint32_t and snprintf (need to add underscore prefix) to maintain compatibility. UInt32 was designed for compatibility purposes so we should use it.