OpenACG-Group / Cocoa

A general-purposed 2D rendering framework & visual novel engine.
https://openacg-group.github.io
GNU General Public License v3.0
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Use rasterization cache to improve rendering performance #1

Open wait1210day opened 1 year ago

wait1210day commented 1 year ago

Cocoa has planned to use RasterCache machanism in the painting stage of layer tree to speed up rendering.

wait1210day commented 1 year ago

An experimental RasterCache (only for SkPicture obejcts now) is available since this commit.