The Terrain Class is currently cluttered with its whole creation process which is executed at the beginning of a level build up with a final baking step. The whole creation should be transferred to a factory class building at the end aTerrain Object containing only the bare necessities for rendering.
The Terrain Class is currently cluttered with its whole creation process which is executed at the beginning of a level build up with a final baking step. The whole creation should be transferred to a factory class building at the end aTerrain Object containing only the bare necessities for rendering.