Closed Wujekklawy closed 6 years ago
This item gives both damage and attack speed. Can we settle on one of them?
@Haganeko ye, why not. ure dev team not me, i just tosing 7 bilion random ideas :)
also you can change acktivated from xstrengh to xmain_attribute. On the end it's a Dev choice not mine
This sort of works as a Transformation item. The point I made on April stands, though. Closed.
Recipe: Armlet Mask of madness Recipe if needed
Stats:
Combined stats from recipe, not including lifesteal (can be upgraded stats)
Attack speed (because abilities don't give it after upgrade)
Strength (from same reason as above)
Activated: ad's x*strength health as pure damage. (or physical/magical, depends how strong item will be and for what situations)
Deactivated: Grants bonus armor and lifesteal.
It's simple item for heroes on strength, it enables tanks and strength carries to be more effective. Tge idea is simple as recipe. Main idea is to keep design of armlets to turning on and turning off but this item is more advanced than armlets themselves. Armlets are just turn on to deal more dmg and get survi for short time, this item is chosing between two, more damage or less damage but more survi. Both of them have use in different situations. Funny thing to end with, you toggle on armlets before fight, this item you toggle of on the ending of fight ;)