OpenAngelArena / suggestions

A repository for tracking suggestions from the community
MIT License
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[boss/item] how should final boss effect the game +art explanation #276

Closed Apisal closed 7 years ago

Apisal commented 7 years ago

for me i think final boss (the op boss) should not end game just like this and let the team win cuz thats sounds boring ... so i suggest that when he die he drop 6 op items that helps the team to win the game way easier

i have sent 3 art works lately on discord

reverse radince this one i made it for one of the items he drops (pure imagination xD) i thought if i can implement it in the game i would name it (reverse radiance) and make it take a percentage of the max target hp as dmg (pure dmg\pierces spell immunity) and heal the owner with the same amount (aoe effect like radiance)

untitled-1 this one is totally random (was trying stuff on Photoshop and worked out randomly)

helm of madness i made this one long time ago (mixed helm of dominator with mask of madness )

feel free to use them where ever you like

Haganeko commented 7 years ago

About the icons: They've been posted on the dev discord, and people especially liked the third one! About the last boss: he's not going to be boring because he'll be a hail mary - something which almost never happens, but when it does it'll be very very memorable.

Apisal commented 7 years ago

well looking forward to it :)