OpenAngelArena / suggestions

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[Hero]Anchorite #352

Open Wujekklawy opened 6 years ago

Wujekklawy commented 6 years ago

Q [Fire Plant] Spawns Fire Plant (basically plague ward), on higher lvl deal splash damage (secondary targets also are getting attack modificators on them)

W [Thorns] Deal damage to every unit in lane. Have travel time

applies attack modifiators

E [Burn] deal dps, reduce att damage, stacks, every next stack increase effect

R [Devil Plant] spawns Devil Plant. It have all spells and tree talents like Anchorite. can't move. (can work 2 ways, as independent unit or assisting Anchorite)

assisting, use same spells like anchorite on same target (excluding Q for obvious reasons, still use but in certain radius from targeted ground)

Hero Passive [Sparkling spy] Creates Sparkling spy evry x seconds.

Sparkling spy, very small, not targetable, cannot be killed. lasts ~2min (so it will be like 15-25 on map max). Sparkling spy cannot be controlled. Travels around the map giving vision. When close non allay unit "sacrifice" itself to apply debuff on it [unless it is already debuffed by it or already is debuffed or is too close to other unit with that debuff, so like 10 of them will not stay at one camp]. Debuff give vision around target. Lasts for remaining time for sparkling spy. Sparkling spy is visible for both teams. (would be nice to have animation of Sparkling spy flying around debuffed hero, visible for both teams) ps, grants vision only for one team :)

Aghanim upgrade: add x stacks to Devil plant.

Tree

***damage depends on stacks, activation dispell every burn applied.

(i can write Lore and flavored spell description)

Wujekklawy commented 6 years ago

393