Q [Life Reap] Grants 100% lifesteal for x attacks for x seconds.
W [Arcane Absorption] Create shield that block 100% damage from any ability before reductions, duration ~3s. When Destroyed give mana, amount based on damage blocked. Is destroyed by any spell that deal damage.
E [Dark Presence] Grants health regen for every non allay unit in range. Health regen from neutral units is 1/3th and from enemy non hero units halfed.
R [Dire Eye] Reviles all enemy heroes [give vision like old track], enemy vision is reduced, enemy lose all sheared vision, can only see what a hero see, every unit/building vision is reduced to vision of Itself
players only can see what their own here see, cant see what other player from same team see, also wards/buildings also not grants additional vision for players.
F [Shadow Pray], [Only when R is active] [Enemy hero only]. Charge on target, around 1350 at max lvl. (Barathrum max speed is 1250), Reduce armor of target.
Visual indicator who is being targeted, visible for both teams. [if target is in vision range], cooldown is same as max duration of R
Tree:
lvl 10 +attack speed / Q can overheal
.../ health above max amount are slowly losen, can work similarly to kunkka's boat
lvl 15 +Stack for W / +x attacks for Q and increase duration.
lvl 20 Item effects last longer and are more powerful / Unit targeted by F can't use items for duration of it and x seconds after.
lvl 25 Grants part of health regeneration from E to allays / Increase duration of R and give additional stack for F
Melee, agi.
Abilities
Q [Life Reap] Grants 100% lifesteal for x attacks for x seconds.
W [Arcane Absorption] Create shield that block 100% damage from any ability before reductions, duration ~3s. When Destroyed give mana, amount based on damage blocked. Is destroyed by any spell that deal damage.
E [Dark Presence] Grants health regen for every non allay unit in range. Health regen from neutral units is 1/3th and from enemy non hero units halfed.
R [Dire Eye] Reviles all enemy heroes [give vision like old track], enemy vision is reduced, enemy lose all sheared vision, can only see what a hero see, every unit/building vision is reduced to vision of Itself
F [Shadow Pray], [Only when R is active] [Enemy hero only]. Charge on target, around 1350 at max lvl. (Barathrum max speed is 1250), Reduce armor of target.
Tree: