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[Hero]Earth Elemental #364

Open Wujekklawy opened 6 years ago

Wujekklawy commented 6 years ago

Melee, Strength, high strength gain, long attack animation, low turn speed, high starting int and strength, low starting agi, base armor 0 [without counting agi to it]. (Visually i imagine him as something like Clay Golem from Diablo 2)

Q [Earthstomp] [Physical] [Ignore magic immunity] [Ground target only] AoE, creates projectile that needs to get to targeted area to affect it[further the target longer the delay], "tosses" every unit affected in to caster direction, distance "tossed" is constant (can be different at every skill level). Neutral and enemy creeps get stunned afterwards. Enemy heroes get slowed instead. Work on allays. Affected units can pass unpassable terrain. Projectile is visible for both teams, destination is not visible before projectile get there.

Spell Don't toss to caster. It toss always in to direction caster is. If hit target at max distance even on max level tossed unit will not travel all way to caster and will land somewhere between. Similarly if cast in front of caster affected unit will not be only tossed up instead it will be thrown behind caster same distance as in first example.

W [Mud Bath] after activation transforms caster in to puddle of around 545 radius for x seconds. Caster in that form is invincible and can move. Deals damage/s and slows every neutral/enemy that stands on it. Decrease allays damage taken if stands on it. Increase hp regeneration for every unit affected [also allays].

E [Devour] [Enemy hero only] "consumes" enemy hero, relies it after x seconds. Deals percentage damage. Heals same amount. Caster is slowed for duration.

R [Transform] [long cooldown, ~180s] [no mana cost] Morf caster in to "Titan". Grants additional x health. Max Health slowly decrease to one before use, then morfs back. [damage taken don't shorter duration]

Titan


No auto attack, can't use items, cant move, can turn around, similar size to roshan, have big cast range, have decent cooldowns(~7s).(Visually i suggest to not give him legs and making his torso connected to ground)

Q [Sweep] Cone AoE in front of caster, around 175 & 450 long, deal damage and "tosses" away every unit affected. Units are tossed in straight lane in 90 from caster.

W [Rocky Weather] [Ground target only ] "tosses" projectile at target, Deals Aoe damage after hitting ground.

E [Smash] Rectangular AoE, Deals damage and stuns in front of caster. Around 720 length and 300 width.

R [Morf back] [No mana cost] Morfs caster back, lose bonus health, stays at same percentage of health.

Aghanim Scepter Upgrade: Every ability now grant one stack of "Muddy" on enemies. "Smash" now pulls enemies in front of caster.

Muddy: Slows by x per stack. If stacks are x or more, roots. Rooted unit take increased damage from spells. Ignore magic immunity, can be dispelled.[similarly to trient root]

Tree

Spell range increase all A of AoE's, also Titan ones.

Reduce by around 90s

damage increasing work on current hp not on max hp.

Wujekklawy commented 6 years ago

393