Q [Arcane strike] AoE damage, small area (like sunstrike), visible for enemy where will hit and have dely betwen cast and hit (like lina w)
W [Soul eater] projecktail that deal damage, ground target, pierce thro first target, if kill unit that give doubled "arcane" stacks for that unit. Alvays give stacks.
E [Mistical prison] create cirkle wall that stuns when touched it, don't pierce magic immunity. long duration.
R [Dark weave] create weave that deal low base damage and slows, also bash on hit. Weave move speed is ~600
casting similar to kunkka ship. weave is similar size to ice wall.
Hero passive[Arcane]
For evry x creep kill gain 1 "arcane stack", for hero kill gain 10 stacks. Stacks are pernament, incrise damage of spells depending on stacks 1:1 ratio
have difrent coutings for difrent types of creeps, for eg, ancients always give stack, stronger creeps give them more often than weaker ones.
Tree
lvl 10 +spell range / +mana regen
lvl 15 W now if fly thro allay give him shield / Incrise distance traveled and incrise pierced units [W]
lvl 20 E now pierce magic immunity/ Incrise stacks ratio
lvl 25 R now heal allays / cooldown reducktion (~50%)
int, range.
Q [Arcane strike] AoE damage, small area (like sunstrike), visible for enemy where will hit and have dely betwen cast and hit (like lina w)
W [Soul eater] projecktail that deal damage, ground target, pierce thro first target, if kill unit that give doubled "arcane" stacks for that unit. Alvays give stacks.
E [Mistical prison] create cirkle wall that stuns when touched it, don't pierce magic immunity. long duration.
R [Dark weave] create weave that deal low base damage and slows, also bash on hit. Weave move speed is ~600
Hero passive [Arcane] For evry x creep kill gain 1 "arcane stack", for hero kill gain 10 stacks. Stacks are pernament, incrise damage of spells depending on stacks 1:1 ratio
Tree
(i can write Lore and flavored spell discription)