Implement the first effect which reacts to user keypresses.
In code I called such effects "reactive". Needs to be merged with this PR
This effect makes the issue of light bleed reported in https://github.com/OpenAnnePro/AnnePro2-Shine/issues/17
very noticeable. Noticeable not because of this code, noticeable because now we light up each key separately.
Will try to address it in a separate PR.
Yeah, I think it is fine for now. With this bit set, we still have 128 different commands which is fine unless we start using some other special cases similar to this.
Implement the first effect which reacts to user keypresses. In code I called such effects "reactive". Needs to be merged with this PR
This effect makes the issue of light bleed reported in https://github.com/OpenAnnePro/AnnePro2-Shine/issues/17 very noticeable. Noticeable not because of this code, noticeable because now we light up each key separately. Will try to address it in a separate PR.