Open makus82 opened 3 years ago
I believe that micronoids (MNs) and their interactions can be designed to be much more interesting than in the game. And in general, the alien side needs to be strengthened to correct the game balance. The history of micronoids can be revealed gradually at different levels. There must be mechanisms that give aliens the chance to back down and generally escape. Especially when adding carved equipment to the game. And if we talk about the alien side, there should be complex aliens like high-ranking commanders (this is a separate big topic)... and probably something else that would improve their health and other abilities.
And that something could be micronoids. As we know all aliens have a small number of micronoids in their bodies, but in the new system we can make micronoids so that they can be found in bodies of random or gifted alien types and thus enable them to command teams, Increased intelligence, psionic ability, the ability to regenerate health, and after death, the ability of micronoids to aggregate from the body and escape from the map while retaining the knowledge and abilities of the deceased alien.
look also https://github.com/OpenApoc/Conceptis/issues/12#issuecomment-1180751116
The Micronoids and their world are creatures of the world of Lovecraft. It is possible to fantasize and make some association of micronoids with the pandora virus from Phoenix Point, and we can endow micronoids with some of the properties of the pandora virus, such as intelligence, the ability to restore health and extend the lifespan of the creature significantly. In my head is drawn such a story, the micronoids may have been also part of the City of R'lyeh and they released them at different periods of development of the earth. Perhaps these micronoids differed from their brethren and were militarized and modified, lacking awareness for specific tasks ... but that history would not be trivial and simple ... at some point these modified micronoids managed to survive long enough in the bodies of those beings which can be called intelligent and lived millions of years ago. And so this Web separately developing and experiencing another cataclysms killing almost all living ... The network has survived to the present day and we can say that the crown of modifications of primates was a man or rather his brain and complex hormonal system...
MNs also penetrate society through infected people who mimic under ordinary people - Mimiki. Mimics, in turn, engage in subversive activities and hunt for top officials in organizations, infecting the head of the organization, an organization that, in a couple of days, could become hostile to XCOM. In this way, XCOM can develop technology to detect Mimics and it may be a separate type of mission. It will be possible to capture Mimics and torture, thanks to the link the human brain + MN, receiving information about other Mimics and...
If you think about it, MNs are one organism communicating telepathically among themselves, which means that generally excluding special cases they retain the experience gained in combat and among them there are no newcomers... unless the number of MNs can influence the level of perception and use of this knowledge from "Clouds".
Extraterrestrials have undergone a full cycle on earth, and grown on a rich protein and fat-rich human material, become more adapted, hardy and live much longer than their "brought" brethren. The coloration of these individuals is brighter, the reaction, health, stamina, speed and psi-protection are higher.
Psimorph is a kind of hive for micronoids, MNs can quickly leave and fly into the psimorph body using telekinesis. Psimorph is not an indisputable alpha on the battlefield and plays the role of commander. MH psi power is so strong that it can use telekinesis against enemies and other actions, an anti-grav device inside the creature also bends gravity around the creature causing the projectiles to envelope it. To take control of the psimorph, you need to capture all four brains. Capable of telekinesis at a distance to make a fence of micronoids from the dead body. Able to take a person under psi control and place micronoids in him telekinesis. After the death of the psimorph MNs aggregate and leave the body ...
The most overfed worm begets gifted aliens (Mentor). It could be a random, opportunistic type of alien, containing many more micronoids. These are recognized alpha and brood leaders, mentors much smarter and more careful. Mentor coordinates on the battlefield of other aliens psionically as a single organism and passes on to all other extraterrestrials sighted targets (aliens are able to take enemies in the environment). Mentor is always in the rear and uses the eyes of other aliens to gain information and influence psionically on enemies. Mentor can make a fence of micronoids from alien bodies.
After Mentor’s death, micronoids are capable of aggregation and leave the body after death and retain the experience of the deceased adept. The micronoid unit is able to move separately and be taken into the body of an alien or a person (under psi control or brainsaker)
Alien weapons also contain micronoids and adepts can track their location in combat (so it makes sense to make human analogues of alien weapons).
All aliens are able to slowly regenerate due to micronoids in their bodies. The more they are in the body the faster the regeneration and higher some skills. By this aliens and any creature, influenced by micronoids, seeks, at the level of instincts, to carry out a fence of micronoids into his body and get more awareness, experience and longer life span.
The more an alien contains micronoids, the higher its regeneration and experience, awareness, intelligence, and lifespan. If such an alien achieves a micronoid fence with two other aliens, he could become an Adept. As beta adepts, they can behave like Mentors (carefully and cautiously choosing no hard targets and backing off at the slightest danger) and assist them in coordinating and executing enhanced psionic attacks.
The mechanics are similar to adrenaline to regain consciousness and subsequent recovery, or to take alien micronoids or brainstormers into your body and gain experience and regeneration.
Anthropods and Skeletoids have a claw injector that allows them to inject or evacuate micronoids from the body of their fellows or their enemies. In this way, they can regain their consciousness or gain experience and strength for themselves.
An agent captured by a Brainsacrer must seek to leave the battlefield by firing his weapon, considered a valuable target for aliens. He has to act like an adept.
Civilians in such innovations become the first target for micronoid contamination, and while some people may act covertly infiltrating society, on the battlefield aliens will allow infected civilians to fight first. Therefore, for other reasons, it makes sense to make civilian fully functional units capable of firing, etc.
Add Sonitor Acoustic Creature (sonitus tormentorum) - A predatory creature that uses disruptive frequency sound waves to incapacitate its victims. Can change the frequency and modulation of sound causing various effects to the target: fear (panic), nervousness (minus to skills), laughter (minus to skills), over concentration (plus to skills), depression (minus to skills), forgetfulness (resetting orders), absent-mindedness (resetting some gear) ... Tries to always cover the loss of micronoids from dead aliens. Enhances the effect of psionic attacks weakening psi defense and other target skills.
Add microwave weapons to humans as a countermeasure to Sonitor. Changing the frequency and modulation of sound causing various effects to the target: fear (panic), nervousness (minus to skills), laughter (minus to skills), over concentration (plus to skills), depression (minus to skills), forgetfulness (resetting orders), absent-mindedness (resetting some gear) ... Enhances the effects of psionic attacks by weakening the psi defense and other target skills.
===old
Микроноид система
Система и история микроноидов (МН) и их взаимодействие могут быть продуманы гораздо интереснее. И в целом сторона пришельцев должна быть усилена для исправления игрового баланса. Должны быть механизмы которые дают шансы инопланетянам отступить и вообще как то спастись. Особенно при добавлении в игру вырезанного оборудования. И если говорить про сторону пришельцев должны быть сложные пришельцы подобные высоко ранговым командирам (это отдельная большая тема)... и наверно еще что то что повышало бы их здоровье и другие способности.
И этим чем то может быть микроноиды. Как мы знаем все пришельцы имеют в своих телах малое количество микроноидов, но в новой системе мы можем сделать так что микроноиды могут находится в телах случайных или одаренных способностями типов пришельцев и по этому давать им возможность к командованию отрядами, повышению интеллекта, псионические способности, возможность регенерации здоровья, а после смерти возможность микроноидам агрегироваться из тела и скрыться с карты сохранив знания и способности умершего пришельца.
Смотри также https://github.com/OpenApoc/Conceptis/issues/12 https://reminder.media/post/virusnoe-soznanie
Микроноиды могут производить вирусы для модификации носителя. Вирусы попросту кусок ДНК кода, инструмент, меняющий заданные характеристики. Повышая осознанность, интеллект, продолжительность жизни, вылечивать глугих и слепых. А может и передавая знания и воспоминания через вирусную инфекцию.
История
Микроноиды и их мир являются порождениями из мира Ловкрафта. История микроноидов может раскрываться постепенно на разных уровнях. Можно пофантазировать и провести некую связь микроноидов с вирусом пандоры из Phoenix Point, и мы можем наделить микроноидов некоторыми свойствами вируса пандоры такими как признаки интеллекта, способность восстанавливать здоровье и продлевать срок жизни существа значительно.
В моей голове рисуется такая история, какая то колония микроноидов, возможно когда то очень давно, была порабощена Ктулху и была частью Города Рльех и эти микроноиды выпускались в разные периоды развития земли. Ктулху микроноиды отличались от своих собратьев и были военизированы и модифицированы, лишены осознанности для конкретных задач ... Но чтобы история не была банальна и проста ... в какой то момент этим модифицированным Ктулху микроноидам удалось просуществовать достаточно долго в телах тех существ, жили миллионы лет назад ,которых можно назвать разумными чтобы осознать себя и (Ящеры... ). И вот такая разумная сеть существ (Mweb Сеть) отдельно развиваясь и переживая очередные катаклизмы убивающее почти все живое ... Сеть дожила до наших дней и можно сказать ее венцом модификаций приматов стал человек а точнее его мозг и сложная гормональная система...
Изменения/идеи
Поведение
Пришельцы