OpenArena / engine

OpenArena modifications to the ioquake3 engine
http://openarena.ws
GNU General Public License v2.0
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Restore 8-bit sound painting #41

Open leilei- opened 6 years ago

leilei- commented 6 years ago

Q3 had this from the start, defaulted it enabled (s_loadas8bit 1 / s_compression 1 would use this) and had significant memory/performance differences. It was gutted out in some 1.30+ version with no trace in the released source nor the released sources of RTCW and JK2.

Reimplementing this might take some work.

FUN FACT: the 4-bit ADPCM painting is still in the code (what used to be s_compression 2) but that's generally slower, but had larger memory savings.