Closed OpenBagTwo closed 1 year ago
This is actually happening even without reloading resources--I play one disc, it's fine. Play a second, it's fine. Play a third, it's wrong, then go back and play the first, and it's also wrong.
Nothing in the logs indicating a problem.
replace: true/false. Used only in resource packs. True if the sounds listed in sounds should replace the sounds listed in the default sounds.json for this sound event. False if the sounds listed should be added to the list of default sounds. Optional. If undefined, defaults to "false".
:facepalm:
At least this is going to be a ridiculously simple fix.
Summary
Applying a FoxNapRPG-generated resource pack in a world with the FoxNap mod will sometimes fail to actually override the music the disc plays (the built-in song will be the one that plays). The item texture and name will be correct.
Relevant Versions
Steps to Reproduce
This has also happened when applying the resource pack after world load or making no changes and reloading using F3-T. I have not noticed whether this only happens when using tracks that are overriding the built-in songs or whether this will happen with tracks numbered 8 or higher.
Workaround
Sometimes F3-T fixes the issue, sometimes it causes it when the track was working previously.
Severity
Major. Customizing music is the primary selling point of the mod.
Desired Outcome
Fix
Urgency
Before v0.1.0 release