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The Godot Project for OpenChamp
GNU General Public License v3.0
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Turret, Ability and Minion Fixes
#58
Closed
Humungus-Fungus
closed
4 months ago
Humungus-Fungus
commented
4 months ago
Turrets can now target Minions (fixing half of #56 )
Fixed bug that caused players to be unable to attack towers (the raycast kept hitting the navmesh, not the turret itself)
Optimized the player_action method (removed some repeated code, cleaned it up and made it more modular)
Fixed bug where abilities would damage objectives, this is no longer the case (that would be broken and op)
Implemented a very basic rule for turrets to damage minions less than champions, numbers need to be tweaked but the mechanic is there