Biggest thing was adding scene inheritance from Unit -> Champion -> Dummy. This change is fully functional right now, but has introduced a slight movement jitter to the Dummy champion. The cause of this is unknown, but seems to have come specifically from the scene changes and not from gdscript changes.
Moved around a bunch of Unit and Champion logic.
Biggest thing was adding scene inheritance from Unit -> Champion -> Dummy. This change is fully functional right now, but has introduced a slight movement jitter to the Dummy champion. The cause of this is unknown, but seems to have come specifically from the scene changes and not from gdscript changes.