Open ghutchis opened 2 years ago
The code for the 3Dmol shader is here: https://github.com/3dmol/3Dmol.js/tree/master/src/WebGL/shaders/lib/volumetric
The idea would be instead of generating an isosurface mesh from a Cube
object to instead display the volumetric "fog"
It would be great to have non-mesh volumetric rendering for electron density, orbitals, etc.
Right now, 3Dmol.js has this https://3dmol.csb.pitt.edu/
The VTK view also has this - but it requires VTK support, which is brittle.