OpenCubicChunks / CubicChunks2

Infinite* height mod for Minecraft - rewrite for versions above 1.12
MIT License
77 stars 18 forks source link

Rewrite debug visulisation with vulkan #17

Open NotStirred opened 4 years ago

AidanLovelace commented 4 years ago

Make sure that the window is created from the main thread if you want this to work on MacOS. The OGL vis crashes the entire process (you can't even get the java stacktrace) on MacOS because it's creating the window on a different thread. (I believe it's the Server thread)

NotStirred commented 4 years ago

Yes that was a known issue with the opengl implementation, we just don't have a mac user around to actually test everything

AidanLovelace commented 4 years ago

Here's one!

NotStirred commented 4 years ago

@Barteks2x any chance you could have a look at getting your opengl implementation working on mac?

Barteks2x commented 4 years ago

Shouldn't be too hard. The entire reason it didn't work in the first implementation was that lamost everything was off thread but that didn't work on windows either

AidanLovelace commented 4 years ago

I'm working on it right now and making progress