Not clear what's causing this. Encountered this while testing lightning for #78: when a lightning rod is placed in some cubes, those cubes return false on the ticking check, which causes lightning to fail.
(This is specifically referring to PersistentEntitySectionManager.isPositionTicking(BlockPos))
We were previously only ticking ENTITY_TICKING cubes, we now properly tick TICKING cubes. Need to test if this issue is fixed as of 00aed9dc7cd14412ed818f46439e4622e6762954
Not clear what's causing this. Encountered this while testing lightning for #78: when a lightning rod is placed in some cubes, those cubes return false on the ticking check, which causes lightning to fail.
(This is specifically referring to
PersistentEntitySectionManager.isPositionTicking(BlockPos)
)