Closed bm01 closed 2 years ago
SendCasterSpellEffectAndCastMessage() already loops through all players in radius and sends them the message + animation.
That double loop made Battery of Life play its animation n*n times and its message n times, n being the amount of players in range.
SendCasterSpellEffectAndCastMessage() already loops through all players in radius and sends them the message + animation.
That double loop made Battery of Life play its animation n*n times and its message n times, n being the amount of players in range.