Closed nahimr closed 2 years ago
ah, you already fixed that, too late sorry 🤣
Do you want me to use PsyX pad macro instead of adding new ones into system.h ?
Do you want me to use PsyX pad macro instead of adding new ones into system.h ? that's not a PsyX one, pads are actually converted to game identifiers in pad.c MapPad function
I'll close this for now. I just picked up some changes from it but since you make DriverX extension I'm not gonna add mission script behavior changes.
Add new commands to mission.c
Refactoring pad action frontend Refactoring GFX.RAW offsets and sizes with macros