Closed GRBicycle closed 2 years ago
What is wrong about that?
why not maxX = v.X > maxX ? v.X:maxX
Because it would be pointless. The aim, if I recall correctly, is to limit the coordinates to those max values. So, if X > MAX use MAX otherwise X
Let me check again. Thanks for your reply
I will re-open this issue if anything new comes out
Box3 Bounds in Mesh.cs, maxX = v.X > maxX ? maxX : v.X; maxY = v.Y > maxY ? maxY : v.Y; maxZ = v.Z > maxZ ? maxZ : v.Z; pls revise it