Open wangdemon opened 1 year ago
There is something wrong with the input files. Can you share them?
Here is another model. After the conversion, the texture is lost.
the model file
house.001.zip house.002.zip house.003.zip house.004.zip
Due to the limitation of uploading files, I compressed the model and renamed it. After downloading the model, you need to change the name of the model and unzip it.
Original model:
Converted model:
If the model fails to convert, it should be caused by texture. I use 3dsmax to export the model to obj format, remove the texture, and convert the model to 3dtiles. The conversion is successful.
It was verified again today that the UV coordinate cannot exceed the range of 0~1, otherwise, a texture coordinate error will be reported. Here is the test model: model.zip
Some models will lose texture after successful conversion. For example, this will happen to the above 01.obj model
When I set the value of --divisions to 3, no json file is generated, but the model file is generated.
Hello, has the problem been solved?
Hello, has the problem been solved?
This is OSS, all help is welcome!
It was verified again today that the UV coordinate cannot exceed the range of 0~1, otherwise, a texture coordinate error will be reported. Here is the test model: model.zip
I also encountered the same problem, it seems that as long as the parameters in the texture are outside the range of [0,1], tiles cannot be generated normally. So how do we determine in advance whether there are parameters outside this range in the texture? How can I make modifications? Have you resolved the above issue?