-New to OpenEmu. Playing Lunar Silver Star Story (first/only game so far) on PSX.
-Twice now my Mac has frozen while playing necessitating a hard reboot; occurred once when leaving a town/entering the world map, and another while saving the game (in game, not save state).
-Seems unpredictable/difficult to reproduce because this does not occur every time entering the world map/saving. My Mac is generally a happy computer and freezing behavior is unusual, so I don't think it's my machine.
-This occurs while AirPlaying to my Apple TV. However this is the only way I've been playing, so cannot rule out if AirPlay is related or not.
Steps to reproduce
Exit a town to enter world map, or use the in-game save function to save game.
Expected Behavior
Exit a town to enter world map, or use the in-game save function to save game.
Load the world map or save the game without issue, every time.
Observed Behavior
Exit a town to enter world map, or use the in-game save function to save game.
It either works normally or freezes on the screen, eventually crashing the computer.
Debugging Information
OpenEmu Version: 2.0.8
macOS Version: 10.14.3
file name is: Lunar - Silver Star Story Complete (USA) (Disc 1).cue
I followed the instructions for setting up a multi-disc .m3u file.
I also verified the hash for the PSX BIOS files are correct.
Our core port of Mednafen is out of date. Since our last release, there have been accuracy/timing improvements for the Saturn module which may resolve your issue. Ours will be updated sooner rather than later.
-New to OpenEmu. Playing Lunar Silver Star Story (first/only game so far) on PSX. -Twice now my Mac has frozen while playing necessitating a hard reboot; occurred once when leaving a town/entering the world map, and another while saving the game (in game, not save state). -Seems unpredictable/difficult to reproduce because this does not occur every time entering the world map/saving. My Mac is generally a happy computer and freezing behavior is unusual, so I don't think it's my machine. -This occurs while AirPlaying to my Apple TV. However this is the only way I've been playing, so cannot rule out if AirPlay is related or not.
Steps to reproduce
Expected Behavior
Observed Behavior
Debugging Information