OpenFusionProject / OpenFusion

Open source server for the FusionFall client
MIT License
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Prevent lower level mobs from attacking the higher level players #189

Closed ShadWing closed 3 years ago

ShadWing commented 3 years ago

Level 1 to 25 monsters do not attack level 36 players. That is how it was in original game.

dongresource commented 3 years ago

As discussed on Discord before this was submitted, the aggro range should grow or shrink according to the level difference, not abruptly disappear after a given threshold.

You could try implementing it that way if you want? If not, someone else will get around to it eventually.

CakeLancelot commented 3 years ago

Seems to be superseded by 540c37a5, going to go ahead and close this.