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OpenGameLab
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Firechucking
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Add a way for a colliding object to know what kind of tile it's hitting in the tilemap
#7
OpenGameLab
opened
4 weeks ago
0
Fix positioning issues
#6
OpenGameLab
opened
4 weeks ago
0
Add a placeholder tilemap/atlas (+Create placeholder art for this. It's gonna be bad.)
#5
OpenGameLab
closed
3 weeks ago
2
Flesh out the player script (attacks, state machine, stats)
#4
OpenGameLab
opened
4 weeks ago
1
Create the first basic scenes
#3
OpenGameLab
closed
4 weeks ago
0
Setup General project folder for scenes, scripts, and assets
#2
OpenGameLab
closed
4 weeks ago
0
Step one : Create the Godot Project
#1
OpenGameLab
closed
4 weeks ago
0