Make ChannelWidgets look more like a composite widget and layout
properly. Previously it was a widget which was never added to any layout.
Therefore it had default position (0,0) and size (100, 30) inside
it's parrent (DsoWidget). Whenever a trigger position/level slider was in
the left top corner, it was getting under invisible ChannelWidgets.
It this case it was impossible to get it out from there since all
the mouse events were directed to the ChannelWidgets.
Make ChannelWidgets look more like a composite widget and layout properly. Previously it was a widget which was never added to any layout. Therefore it had default position (0,0) and size (100, 30) inside it's parrent (DsoWidget). Whenever a trigger position/level slider was in the left top corner, it was getting under invisible ChannelWidgets. It this case it was impossible to get it out from there since all the mouse events were directed to the ChannelWidgets.