Open piran-prog opened 2 years ago
I think this is a limitation of the depth shading algorithm in freenect-regview
but I'm not sure how to fix it. Ideally there should be a smooth color range from near to far. As far as I can tell, the actual depth values are correct.
Yes looks like an issue with regview, some of the other test apps seem to get it right. I managed (with a lot of effort) to get it working in ROS and that works but I'm trying to get it working with ORBSLAM3 and it's getting some of the depth wrong there: where the upper cloud of points is all on a single plane but should actually be at the front with the other points.
Along with the other issues I'm having I've been trying the regview and I'm getting things like this: The foreground is lighter and then shades to dark blue over about 2 meteres and then just shows the RGB image but then further away starts showing distance colours again