Closed Reynbow closed 7 years ago
I could write an eventMacro for you that does that, but on macro plugin / doCommand that would prove very hard to do.
Anything you could do to help would be amazing. I keep having to look over and manually tell it to talk to the NPC :(
I am currently working on a macro to go through the entire zone and do all of the quests. This isn't 100% tested but something like this should do it.
Note: This heals you to 100% if your character has died and respawns (next to Brade). You would need to do some tweaking to the hook/conditions to check your HP and then move to him before death.
automacro death_locker_novice_zone {
location new_1-3
hook in_game
call {
lock respawned_novice_zone
}
}
automacro respawned_novice_zone {
location new_1-3
hook Network::Receive::map_changed
run-once 1
call {
pause @rand(1,2)
do talknpc 96 30
pause @rand(1,2)
}
}
automacro died_novice_zone {
location new_1-3
hook self_died
call {
release respawned_novice_zone
}
}
How do I use these Macros? EDIT: I think I figured it out. Thanks man. :)
Solved the problem using macro
When leveling a novice in the training grounds, I want the bot to talk to Brade, who's at 96,30 on all the novice maps.
I've tried adding this:
But if I'm not already near the NPC when I'm below 25% HP then it just says it can't find the NPC. So I tried adding this:
But all that does is SPAM the console log with "attempting to move" and basically locks up the program. The character never moves.
Any help would be appreciated.