OpenLEDEval / UnrealTPG

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Rebrand internal references and variable names #1

Open tjdcs opened 5 months ago

tjdcs commented 5 months ago

We need to update all variable names, collections, etc... to be more self documenting and reference the OLE Project. Things like MPC Color and PPC Color, etc... are not clear to those of us poor souls who don't live in unreal editor.

Are @joshkerekes or @christiannng willing to take a look into this and help clean up the project names and clarity?

joshkerekes commented 5 months ago

It does adhere to Epic's style guide though.

We could remove the prefix and use a more descriptive PascalCase naming convention for brevity.

Personally, I think writing the TPG in python as a core module will make this so much more portable.